When I find some picture around the internet that remind me of a setting, I like to take them and save them on a computer. That way, when I’m feeling unfocused, I can browse over them and see if I feel inspired to write.
That said, only one of these pictures were stored with credits (which I’m very sorry for– I hate being the person who re-posts things). Just the same, I thought that I would post the ones that fit Vastii best.
My original plan was to have this out on Saturday, after a full week since the start of August. That was moved to Sunday, and only then did I figure out the full extent of the sheer, vast quantities that people have been working on this project! I’ll have to start earlier next week.
Eliza Wyatt has been spending the last week detailing the basics of her fantasy city Vastii, which is on a cold, inhospitable, lightless world.
Agarithia has neatly collected each of her current posts (of which she has five) into one page (here). The topics thus far are: Brief Intro, The Jaden Kingdom, The Yellow Nation, Map of Agarithia, and The Southern Green Noses.
Writer has written two world-building posts thus far, set in historical Paris.
Here is a list of the participants for World Building Month, one day early as promised.
Latecomers are welcome (just comment with a URL of where you’ll be posting, same to anyone whom I might have missed (though I hope not)). Participants without links for will still be listed, but I’d still love to get a URL from you guys.
So, we have some familiar faces, many new ones. This looks like a really fun crowd, and I know that there are some really talented authors participating. Looking forward to see what everyone comes up with!
As promised, here is the last showcase of the month-long villain series.
This ended up being more difficult than I thought it would be. Just spending time thinking about the antagonists was useful, and it was fantastic seeing other people join in. Thanks to everyone participating!
I spent the week focusing on my last villain of the four I meant to go over, Sorche du Remerdii. I also wrote a closing message and introduced a bonus villain-type, the king’s secret police, nicknamed after the silver masks that they wear.
And then, I found wordle.net. Enter in a bunch of text, and it makes a pretty spiffy looking word cloud based on the most common words (excepting and, the, was, and the like). So far, I know for a fact that it can take at least 65 thousand words.
I recently came across a website titled Limyaael’s Rants, in which an English grad student studying for a Ph.D. writes some very good articles about what can make or break a fantasy novel (though I suspect a number of her points could also transcend into other genres). She covers everything from abused characters to world building, nearly 350 articles. Some are lessons that I’ve learned a long time ago… and some are points that I haven’t considered yet.
I don’t have very long before I start up my second rewrite, and the topics on this rant page have got me thinking about what goals I’ll make before going through the novel again. I started this project thinking ‘form and composition first, then scenes, then prose’, and I still think it’s a good way to work with it (though it makes ‘eh’ excerpts at present).
To do, between the drafts:
- Minor characters. If they have an impact on the scene, figure out who they are, where they live, what they do.
- Mapping. Everything in my book all occurs in the same city. There are some notable features of this city, even in the low-end districts where caves are the norm. Refine them, name them.
- Art. I know the style of the noblemen’s art. Not the commoners. I also don’t know who the heroes that the statues between the university and palace are made for. Explore this further.
- Rewrite much of the palace events from Wyrren’s point of view. Make the intrigue intrigue-y, probably add two subplots to contrast with the simplicity of Rylan’s tasks to the complexity of Wyrren’s place. Also, this will serve to disguise Kione’s initial importance. Hide a leaf in a forest.
- Exposition. I actually added no exposition in the first draft. I wanted to write the story first and see what needed to be explained. Now I know: the magic system, the harshness of the surface, and the use of assassins in war rather than armies due to the climate. Those are the biggies. Everything else? By implication.
- Finalize the plot. After breaking my outline several dozen times in this draft, I’m at least hopeful that my characters will be satisfied with their actions. I’m going to rewrite a plot synopsis and rake through it for plot holes. (Die, circular logic, die!! … ahem.)
Anyway, if you have a free hour, take a look at her articles.